#include//=================================================================================#include #include #include #include #include GLuint g_Texture[1]; float sumbuY = -70; float sumbuY2 = 0; int gerak=0; int sudut = 0; int jarak; float sumbuX=-350; int jumlah_ikan=1; float sbX2=0; float pergerakan_gelembung = -200; float pergerakan_kcptanx=-50; float pergerakan_kcptanx2=50; float srad; typedef struct { float r, g, b; } color_t; color_t warna [9] = {{1, 0, 1}, {1, 1, 0}, {1, 0.5, 0.5}, {0, 1, 0}, {0, 0.5, 0.7}, {0.5, 0.2, 0.1},{0.3, 0.4, 0},{0.3, 0.7, 0.1}}; void color (color_t col) { glColor3f (col.r, col.g, col.b); } typedef struct { float x,y; }titik; //UNTUK TEXTURE MAPPING void LoadFile(UINT texture[], char *filename, int ID) { glPixelStorei(GL_UNPACK_ALIGNMENT,1); glGenTextures(1,&texture[ID]); glBindTexture(GL_TEXTURE_2D, texture[ID]); _AUX_RGBImageRec *Image = auxDIBImageLoadA( (const char*) filename); gluBuild2DMipmaps(GL_TEXTURE_2D, 3, Image->sizeX, Image->sizeY,GL_RGB,GL_UNSIGNED_BYTE,Image->data); delete Image; } // UNTUK MATA void drawPolygon(titik pnt[]){ glBegin(GL_POLYGON); for(int j = 0;j<360;j++){ j =" 0;j<360;j++){" s="0;s<360;s++){" srad="s*3.14/180;" x="(float)(5*cos(srad));" y="(float)(5*sin(srad));" b="0;b<360;b++){" srad="b*3.14/180;" x="(float)(8*cos(srad));" y="(float)(8*sin(srad));" k =" 0;k<360;k++){" x="(float)(100*cos(k*3.14/90)),y="(float)(30*sin(k*3.14/60));" i="0;i <3){ height="glutGet(GLUT_WINDOW_HEIGHT);" width="glutGet(GLUT_WINDOW_WIDTH);" ll =" 0;ll<65;ll++){" x="(float)(140*cos(ll*3.14/180)),y="(float)(190*sin(ll*3.14/90));" lx =" 0;lx<20;lx++){" x="(float)(120*cos(ll*3.14/180)),y="(float)(130*sin(ll*3.14/90));" kk =" 0;kk<15;kk++){" x="(float)(100*cos(kk*3.14/90)),y="(float)(120*sin(kk*3.14/90));" bb =" 0;bb<32;bb++){" x="(float)(100*cos(bb*3.14/90)),y="(float)(100*sin(bb*3.14/180));" ka =" 0;ka<15;ka++){" x="(float)(100*cos(ka*3.14/90)),y="(float)(120*sin(ka*3.14/90));" xa =" 0;xa<25;xa++){" x="(float)(100*cos(xa*3.14/90)),y="(float)(190*sin(xa*3.14/90));" re =" 0;re<32;re++){" x="(float)(100*cos(re*3.14/90)),y="(float)(150*sin(re*3.14/180));" be =" 0;be<45;be++){" x="(float)(100*cos(be*3.14/90)),y="(float)(180*sin(be*3.14/180));" xe =" 0;xe<20;xe++){" x="(float)(100*cos(xe*3.14/90)),y="(float)(160*sin(xe*3.14/180));" cv =" 0;cv<180;cv++){" x="(float)(40*cos(cv*3.14/180)),y="(float)(34*sin(cv*3.14/180));" bbr =" 0;bbr<180;bbr++){" x="(float)(40*cos(bbr*3.14/180)),y="(float)(34*sin(bbr*3.14/180));" cx =" 0;cx<120;cx++){" x="(float)(40*cos(cx*3.14/180)),y="(float)(34*sin(cx*3.14/180));" bbx =" 0;bbx<100;bbx++){" x="(float)(40*cos(bbx*3.14/180)),y="(float)(20*sin(bbx*3.14/180));" cvq =" 0;cvq<70;cvq++){" x="(float)(21*cos(cvq*3.14/180)),y="(float)(12*sin(cvq*3.14/180));" bba =" 0;bba<180;bba++){" x="(float)(40*cos(bba*3.14/180)),y="(float)(40*sin(bba*3.14/180));" cva =" 0;cva<180;cva++){" x="(float)(70*cos(cva*3.14/180)),y="(float)(34*sin(cva*3.14/180));" btr =" 0;btr<180;btr++){" x="(float)(70*cos(btr*3.14/180)),y="(float)(34*sin(btr*3.14/180));" ewc =" 0;ewc<180;ewc++){" x="(float)(50*cos(ewc*3.14/180)),y="(float)(20*sin(ewc*3.14/180));" bbb =" 0;bbb<180;bbb++){" x="(float)(50*cos(bbb*3.14/180)),y="(float)(20*sin(bbb*3.14/180));" ec =" 0;ec<180;ec++){" x="(float)(100*cos(ec*3.14/180)),y="(float)(60*sin(ec*3.14/180));" bbe =" 0;bbe<180;bbe++){" x="(float)(100*cos(bbe*3.14/180)),y="(float)(60*sin(bbe*3.14/180));" ew =" 0;ew<360;ew++){" x="(float)(50*cos(ew*3.14/180)),y="(float)(70*sin(ew*3.14/180));" ew2 =" 0;ew2<360;ew2++){" x="(float)(50*cos(ew2*3.14/180)),y="(float)(70*sin(ew2*3.14/180));" w =" 0;w<360;w++){" x="(float)(50*cos(w*3.14/180)),y="(float)(70*sin(w*3.14/180));" qq =" 0;qq<360;qq++){" x="(float)(90*cos(qq*3.14/180)),y="(float)(120*sin(qq*3.14/180));" c =" 0;c<360;c++){" x="(float)(50*cos(c*3.14/180)),y="(float)(70*sin(c*3.14/180));" q =" 0;q<360;q++){" x="(float)(90*cos(q*3.14/180)),y="(float)(120*sin(q*3.14/180));" k =" 0;k<20;k++){" x="(float)(100*cos(k*3.14/90)),y="(float)(120*sin(k*3.14/90));" l =" 0;l<70;l++){" x="(float)(120*cos(l*3.14/180)),y="(float)(100*sin(l*3.14/90));" b =" 0;b<32;b++){" x="(float)(100*cos(b*3.14/90)),y="(float)(100*sin(b*3.14/180));" a =" 0;a<30;a++){" x="(float)(100*cos(a*3.14/90)),y="(float)(100*sin(a*3.14/90));" r =" 0;r<70;r++){" x="(float)(50*cos(r*3.14/180)),y="(float)(100*sin(r*3.14/90));" n =" 0;n<52;n++){" x="(float)(100*cos(n*3.14/90)),y="(float)(100*sin(n*3.14/180));" s="0;s<360;s++){" srad="s*3.14/180;" x="(float)(20*cos(srad));" y="(float)(15*sin(srad));" x="(float)(10*cos(srad));" y="(float)(3*sin(srad));" x="(float)(30*cos(srad));" y="(float)(20*sin(srad));" x="(float)(15*cos(srad));" y="(float)(8*sin(srad));" q="nambah" w=" kurang" r="stop/play" sudut="0;" pergerakan_kcptanx =" 30;"> (1100)){ sudut=180; pergerakan_kcptanx = -30; // ke kiri } else{ pergerakan_kcptanx = pergerakan_kcptanx; } sumbuX=sumbuX+pergerakan_kcptanx; //UNTUK MAJU MUNDUR Y /*if(sumbuY < (-50)){ sudut=0; pergerakan_kcptanx2 = 12; // ke kanan } else if(sumbuY > (100)){ sudut=180; pergerakan_kcptanx2 = -12; // ke kiri } else{ pergerakan_kcptanx2 = pergerakan_kcptanx2; }*/ // sumbuX=sumbuX+pergerakan_kcptanx; // sumbuY=sumbuY+pergerakan_kcptanx2; // pergerakan gelembung if(pergerakan_gelembung<600){ pergerakan_gelembung="20;" jumlah_ikan="="5)" jumlah_ikan="5;" jumlah_ikan="="1)" jumlah_ikan="1;" gerak="="1){" gerak="0;" gerak="1;">
Monday, 22 February 2010
Coding open gl Aquarium dan ikan
Wednesday, 10 February 2010
ulat dan kepompong
inget g waktu kita pertama kali ketemu.
kita masih bau kencur,dengan bau keringat,dengan tas bergambar mickey mouse atau winnie the pooh.
dengan masih memegang botol air minum..
Cinta Kuya – Ulat dan Kepompong (OST Ulat Kepompong)
ayo kawanku kita bergembira
semua menyanyi sambil berjoget
joget joget joget sambil menyanyi
nyanyi nyanyi nyanyi sambil berjoget
*courtesy of LirikLaguIndonesia.net
ogal ogel, geal geol, ogal ogel, tek koek koek
ikuti laguku ikut gayaku
semua menyanyi sambil berjoget
joget joget joget sambil menyanyi
nyanyi nyanyi nyanyi sambil berjoget
ogal ogel, geal geol, ogal ogel, tek koek koek
kita ini sahabatan
dan tak mungkin dipisahkan
kayak ulet dan kepompong, sayang
lalu jadi kupu-kupu
ikuti laguku ikut gayaku
semua menyanyi sambil berjoget
joget joget joget sambil menyanyi
nyanyi nyanyi nyanyi sambil berjoget
ogal ogel, geal geol, ogal ogel, tek koek koek
kita ini sahabatan
dan tak mungkin dipisahkan
kayak ulet dan kepompong, sayang
lalu jadi kupu-kupu
joget joget joget sambil menyanyi
nyanyi nyanyi nyanyi sambil berjoget
goyang kanan goyang kiri geleng-geleng
geal geol, tek koek koek
kita ini sahabatan
dan tak mungkin dipisahkan
kayak ulet dan kepompong, sayang
lalu jadi kupu-kupu
kita ini sahabatan
dan tak mungkin dipisahkan
kayak ulet dan kepompong, sayang
lalu jadi kupu-kupu